Jump to content
  1. Guides & Information

    1. Announcements

      Stay up to date with the latest happenings in FlexRO! Read our official announcements to get the scoop on new features, events, updates, and important news.

    2. Job Builds & Guides

      Discover optimal job builds and strategies for each character class in FlexRO by exploring our Job Builds forum.

    3. Miscellaneous Guides

      From leveling tips and quest walkthroughs to game mechanics explanations and overall strategies, this forum is your go-to resource for comprehensive guides on all aspects of FlexRO.

  2. FlexRO Forums

    1. General Discussion

      Engage in lively conversations and connect with fellow adventurers in the FlexRO. 

    2. Introductions & Goodbyes

      Just joined FlexRO or taking a little hiatus? Introduce yourself or say your goodbyes in this section.

    3. Bugs Reports

      Encountered a pesky bug in FlexRO? Help us make the game better by reporting any issues you come across!

    4. Technical Difficulties

      Encountering technical issues while playing FlexRO? Seek assistance and find solutions in our Technical Support forum.

    5. Suggestions

      Have a great idea to improve FlexRO? Share your suggestions and contribute to the growth of our community!

    6. Off-topic

      Take a break from the world of FlexRO and engage in casual conversations and non-Ragnarok related discussions

  3. In-Game Talk

    1. Market

      Looking to buy, sell, or trade in-game items in FlexRO? Visit our Market Buy/Sell/Trade forum, your one-stop destination for all your virtual trading needs.

    2. Guild Recruitment

      Seeking like-minded adventurers to join your ranks or looking to find a guild that suits your playstyle in FlexRO? Look no further than our Guild Recruitment forum.

    3. Parties & Role Play

      Looking for companions to join you in epic quests or challenging dungeons in FlexRO? Head over to our Party Seeking forum and find fellow adventurers to team up with.

  • Who's Online   0 Members, 0 Anonymous, 0 Guests (See full list)

    • There are no registered users currently online
  • Tell a friend

    Love FlexRO? Tell a friend!
  • Member Statistics

    Total Members
    Most Online
    Newest Member
  • Upcoming Events

  • Topics

  • Posts

    • Ahh! Okay. That makes sense. I never looked at it other than when I initially set up my rig. Wasn't aware it had those functions. Thanks for the info, the flagging seem right now. /no1
    • Hey there! I just did a quick Google search and it appears that software also allows to create macros, and this may be the reason Gepard Shield does not let you use it along side the game! I myself has encountered the same issue with my mouse, i only used it to change the LED pattern and such, but i have to close the software because it also lets configure macros on a single button, and Gepard dettects it. Sorry you're finding trouble, but hopefully you understand why it's being flagged as it is!  
    • Hello! The software for running my memory's LED pattern is being flagged by the Antivirus. Closing it lets me log in but seems like a mistake to have it blocked, it's a common software. Thank you for brining this server online and all the work you do to support it!
    • After playing here for a while I organized this list of suggestions that I think may improve what already is an amazing server. Let’s start!   [1. Economy] 1.1. Add Rental Quadrille Box to [Flex] Rental Weapons 1.2. Add Good Morning Star to [Flex] Permanent Weapons Reasoning: afaik these are the only weapons missing from the NPCs. There's no apparent reason for that, thus the suggestion. 1.3. Add infinite butterfly wings to [Flex] Consumables / Cash shop 1.4. Add infinite aspd potions (concentration, awakening and berserker) to [Flex] Consumables / Cash shop Reasoning: more zeny sinks. I think it's important to discuss and draw a line on what items can receive the [infinite] mark without causing imbalances, but I also think this is still fair territory considering they are not spammable, don't take much bag weight, are sold by npcs and ultimately would only offer a little more convenience. [2. Gear that were obtainable from Cash Shop in official servers] 2.1. Add more PvE gear that were originally obtainable through Cash Shop to the Quest Vendor NPC Reasoning: some key PvE Gear were recently added to the [PVP] Headgears vendor, such as Satanic Chain, Purple Cowboy Hat, Hunting Cap, Anubis Hat, to name a few. Even though I don’t see a problem with this, it’s very unfortunate that they’re currently unobtainable in any other way. Furthermore, many RO players don’t play PvP at all and forcing them to compete in the content they don’t enjoy so they may maybe have a chance to snatch the PvE gear they want doesn't seem to be the best way looking forward. Adding them through the quest shop should be more than enough to balance it for everyone. Win-win. :D 2.2. No more FOMO to gears that offer power / are essential to specific builds Reasoning: This is a very important topic, long term thinking. Before we start, to illustrate: if we tell a new player in february 2024 that our rideword hat / majestic evil horns, dark knight mask, tiger arhat mask, dark randgris helm / raven cap, to name a few, were obtained in a halloween event that happened in 2023 and there’s no other way new players can get one, how well would this be taken? More than never this may result in severe frustration and quitting of potential new players. These are very strong headgears and are considered essential to complete a few builds. FOMO is totally fine when attached to cosmetic gear; there’s prestige to it. The Grim Reaper costume looks sick and it’s fine if no one can get it anymore. It’s really bad and increases the gap between new players and veterans when attached to gear that offers power, though. Just to be clear here: like many of you I also did farm maaany hours in the halloween event; I got all the helmets I thought were essential for the classes I play; even then I still don’t think this is good for the server longevity and I strongly believe that we’ll have a healthier community long term if these headgears are also obtainable through quest shop or other means, and not locked behind uncertain seasonal events or something else. [3. Mobility - Warper] 3.1. Add thanatos tower to dungeon warps 3.2. Add nydhogg dungeon to dungeon warps Reasoning: afaik, these are the only dungeons missing from the warper. There's no apparent reason for that, thus the suggestion. 3.3. Add geffen, payon, prontera and aldebaran castle dungeons to guild dungeon warps Reasoning: this may be a little more controversial, therefore a specific reasoning. What happens in most servers: one or two guilds monopolize WoE. They farm guild dungeons a little in the beginning of the server and never again (it's never as profitable as farming pure zeny or hunting end game mvps anyway). Therefore a few exclusive items are never sold and players that are not part of these guilds or have no interest in WoE can't access them. Example of such items: Icarus Wings, Bowman Scarf, Book [3], to name a few. They’re not OP items, simply rare because more often than not guilds don’t farm castle dungeons and they become a ghost town. 3.4. Add yuno castle dungeon to guild dungeon warp Reasoning: this is less controversial imo considering we don't have WoE happening there. Specific loot such as Elemental Sword [3], Dagger of Hunter [3], Life Link [1] and Improved Thights only drops from monsters available in these dungeons and are currently mostly unavailable in the server, thus limiting the full potential of a few builds. If adding the map is not an option, I alternatively suggest introducing key loot in the quest shop or somewhere else so they can be obtainable somehow. 3.5. Add an NPC in kiel_dun01 that grants access to kiel_dun02 Reasoning: this also applies to other dungeons that currently have the first floor accessible through warper but require heavy questing to access further levels. I think adding an npc deep inside the first floor that offers the option to teleport to the next floor is a good compromise to the extremes, which would be: do an entire heavy quest chain only to access the last floors (this is where we are atm) or have them accessible through warper in town (which would be less balanced, specially considering some of these floors may have MvPs, such as Kiel). [4. Skills Improvement / Class Balances] 4.1. Remove gutterlines limitations from Bowling Bash Reasoning: most servers apply this nowadays, even some strict 1x/1x/1x super vanilla hardcore ones. Gutterlines affecting this skill was probably a RO limitation / bad coding instead of a feature or mechanic, considering it’s not listed anywhere and inconsistently affects the overall functioning of the skill based on invisible lines you are at. kRO fixed it for the best a few years ago. Would not affect class balance in most situations.  Further improvements may include revisiting the splash range and decreasing the knockback effect, however this may start affecting balance and therefore, even though I personally believe it’s the right way, should be carefully considered. 4.2. Allow Backstab to be casted front facing the enemy Reasoning: this suggestion affects balance and therefore may be more controversial / should be carefully analyzed. Requiring to be positioned behind the enemy makes it almost never a decent option to use backstab. Mostly rogues don’t use it at all, ever. Even without the requirement the skill does not become OP or meta, so all in all I see it as a fair improvement to fellow rogues. 4.3. Remove the same cell limitation of Grand Cross Reasoning: this suggestion affects balance and therefore may be more controversial / should be carefully analyzed. Currently when mobs are gathered in the same cell, they only get hit once instead of three times. This makes Grand Cross really weak in comparison to other melee AoE alternatives, specially considering its high hp cost and forced holy element. Removing this restriction makes the skill more viable. [5. Bug Fixes] 5.1. Ifrit Mask [1] can't have a card attached. 5.2. Tiger Arhat Mask was recently fixed, however players that didn’t unequip still have it occupying only middle and lower slots instead of upper + middle + lower. In other words, they can, as long as they don’t unequip it, have an OP and unintentional combo of Upper headgear (-10% demi human damage usually) + Tiger Mask (another -10% DH damage) forever. This is borderline bug abuse and therefore would be better if manually fixed now (force removing it from every player that still has it on). 5.3. Mavka loot: I’m not sure if intentional or not, but Mavka’s crystal mirror and witherless rose don’t increase in drops on weekends and wednesdays boosts. Bubble Gum still works. If unintentional, then it stays in this list hehe. If intentional, maybe it should be listed under server information -> economy, changelogs, or somewhere else? I’m not sure, but pointing it here for further discussion. [6. Website] 6.1. Under Server Information -> Economy it still says that AutoTrade: Is limited to 5 days to encourage competitive prices and fresh items. Afaik it’s 10 days now, right? I know it’s a minor point, listing it here though for backloging. That’s it for now. Thank you FleX and staff for providing such an amazing server for us to play. See yall in game!   [7. Latter Edits / further clarification] Both rental weapons disclosed are already available in-game through the cash shop; I've suggested adding them to the [Flex] Coin NPCs mostly to keep the parity we have with all other rental / permanent weapons that are available both in-game and through donation; Good point, FlexRO manual is handy, but not convenient; gotta go through the submenus to get back to town. Infinite butterfly wing would be another (waaay more expensive / a little more convenient) option without breaking balance; Regarding the guild dungeons, you have a strong point; I still advocate for yuno castle though since if I'm not mistaken we don't have nor plan to have WoE there anytime soon, thus the loot is inaccessible for everyone, restricting a few builds for an uncertain amount of time (for example: elemental sword enables many autocast offmeta builds and it's a decent option mid-game for creators; however it is realistically unavailable in the server; the same applies to all the other loot from that dungeon); Regarding Grand Cross, I've seen other experiences where they removed this penalty from having more than one mob in the same cell; therefore it always hit 3 times and becomes more viable, however not OP considering the HP cost + fixed element + the fact the skill is not thaaat high damage even when maxing hits; I'm usually all in to improve off meta specs as long as it doesn't break the overall balance too much, and this seems to be the case, like Back Stab and a few other skills from other classes;
    • Hey FlexRO Adventurers, We're excited to announce our Cyber Monday and Black Friday event, and trust us, you won't want to miss it.. But don't worry, you've got until December 3rd to take advantage of the event. Here's a quick rundown of what's in store for you: Cyber Monday & Black Friday Event Details: 30% More Cash Points: For every donation you make during this event, you'll receive a whopping 30% extra cash points! It's the perfect opportunity to support the server and boost your in-game resources. Cyber Black Box Rewards: For every 10$ donated to FlexRO, you will receive a Cyber Black Box in addition to the already discounted cash points! Retroactive: Any donation made in the last 7 days will be able to claim Cyber Black Boxes based on the amount donated. Please reach out via Discord or Helpdesk to claim the Cyber Black Boxes. Discord Coupon: Get a free Cyber Black Box as a token of gratitude from FlexRO to you! Use code: Thanksgiving2023 at the gift NPC in Prontera to get your freebie! Lower Flex Coin Cost: During the event, we're reducing the price of Flex Coins obtained from Flex Coin Dealer by a whooping 30%. Make sure to stock up on the Flex Coins, as new NPCs and Shops are going to be introduced into the Flex Market soon! Daily Quest Bonuses: Completing your daily quests now comes with an exciting twist. There's a 20% chance that you'll earn a Cyber Black Box as a bonus reward. Don't miss out on this daily opportunity! Scavenger Hunt Fun: Participate in our Scavenger Hunt and enjoy a 10% chance to earn a Cyber Black Box. Get ready for some adventurous treasure hunting! PvP Excitement: Engage in player versus player combat and stand a chance to earn Cyber Black Boxes. PvP kills have a 1% chance to reward you with a Cyber Black Box, and during Happy Hours, that chance increases to 2%! What's Inside the Cyber Black Box? The Cyber Black Box contains a treasure trove of surprises, including: Old Card Album (15%) Headgear Dispenser Voucher (15%) 3x Bubblegum (10%) 2x Gym Pass (10%) Halloween Headgear Bag (8%) 2,000 Flex Coins (7%) Jewelry Box (7%) 1x Max Level Scroll (5%) 10x Bubblegum (4%) 10x Field Manual (4%) 5x Enriched Oridecon (4%) 5x Enriched Elunium (3%) 5,000,000 Zeny (3%) 4,000 Flex Coins (3%) 2,000 Cash Points (2%) 10,000,000 Zeny (1%) 10,000 Flex Coins (1%) Get ready to dive into the excitement of Cyber Monday and Black Friday on FlexRO. This event is one you don't want to miss. Have questions or want to share your excitement? Drop a comment below and let's discuss the upcoming event! The event will run from November 23 until December 3, 2023
  • Recent Status Updates

  • Recent Achievements

    • Veik earned a badge
      First Post
    • GM Eneru earned a badge
      First Post
    • kungfujuice earned a badge
      Week One Done
    • Veik earned a badge
      Conversation Starter
    • Kayye earned a badge
      Week One Done
  • Create New...